SIGN UP FOR THE BREITBART EMAIL NEWSLETTER

‘The Witcher 3’ Developer Addresses Downgraded Graphics, Releases Patch

Polish developer CD Projekt Red has released The Witcher 3 to critical acclaim, but the game’s creators have released a patch to address criticism over visuals in the final version of the game not being up to par with those showcased in a 2013 Spike Video Game Awards trailer.

When asked by Eurogamer reporter Robert Purchese whether console editions of The Witcher 3 impacted the graphical quality of the PC release, co-founder Marcin Iwinski of CD Projekt Red responded, “Developing only for the PC: yes, probably we could get more [in terms of graphics]… but then we cannot afford such a game.” This latter statement refers to the larger revenue that developers make by creating both PC and console versions.

Iwinski explained, “We do a certain build for a tradeshow… it looks amazing… then you put in the open-world… and it’s like ‘oh shit, it doesn’t really work.’” The developers rationalized the graphical downgrade with utilitarianism; CD Projekt Red’s studio head, Adam Badowski, said they traded flashy visuals like the trailer’s fire and smoke effects for functionality.

The co-founder stated that the studio “didn’t see [the graphical changes] as a problem… we are not hiding anything.” On Wednesday, May 20, a patch to improve The Witcher 3’s graphics was released for PC and is awaiting certification for consoles.

Follow Rob Shimshock on Twitter @Xylyntial.

P.S. DO YOU WANT MORE ARTICLES
LIKE THIS ONE DELIVERED RIGHT TO YOUR INBOX?
SIGN UP FOR THE DAILY BREITBART NEWSLETTER.


Comment count on this article reflects comments made on Breitbart.com and Facebook. Visit Breitbart's Facebook Page.

SIGN UP FOR THE OFFICIAL
BREITBART EMAIL NEWSLETTER

GET TODAY'S TOP NEWS DELIVERED RIGHT TO YOUR INBOX

I don't want to get today's top news.

x