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Game Developer Yager Dropped from Creating ‘Dead Island 2’

Deep Silver, the publisher of survival horror game Dead Island, has dropped German developer Yager from working on Dead Island 2 after working on the project for three years. The decision perhaps reflects why the game has been delayed from the original spring 2015 release date until 2016.

Deep Silver said, “With Dead Island 2, Deep Silver has always been dedicated to delivering the sequel that Dead Island fans deserve. After careful consideration, today we announce the decision to part ways with development partner Yager.”

Timo Ullmann, Yager’s managing director, also spoke out, stating, “Our team is made of the best creative minds and tech specialists, who all share a common identity. The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, Yager and Deep Silver’s respective visions of the project fell out of alignment, which led to the decision that has been made.”

Yager is best known for 2012’s story-driven third-person shooter Spec Ops: The Line and took over development of Dead Island 2 from series creator Techland. Despite being removed from the project, Yager is currently working on space combat simulator Dreadnought and also has at least one other project in the making. Ullmann said, “All I can reveal at this point is that Gamescom will be awesome.”

Follow Rob Shimshock on Twitter.

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