In a livestream with GamesRadar, Halo Franchise Development Director Frank O’Connor mentioned that Halo 5 had “plenty of chance” to be ported to PC in the future.
You know, Microsoft has made a huge commitment trying sort of… I think normalize the Windows experience across multiple platforms. You see the elements of Windows 10 are going to appear in Xbox and Cortana and stuff like that. There is plenty of chance that Halo 5 could appear on the PC. Nothing to announce at this point… you know, we developed the game on an Intel platform. It wouldn’t be the hardest thing in the world to move it to PC and take advantage of PC stuff. But nothing I announce today on this chat.
The Halo franchise hasn’t seen a PC iteration since the first two titles in the series; its absence has prompted fans to try and fill the gap, with Project: Contingency trying to create a CryEngine 3 spinoff, and Eldorito modding Halo Online into a semblance of Halo 3‘s multiplayer.
Whether this is indicative of Microsoft’s repeatedly stated intentions to support the PC gaming community alongside its console counterparts remains to be seen. Previously, we’ve covered the new Windows 10’s ability to stream games from your console to your computer, but further developments in the PC gaming sphere have been sporadic at best.
Stay tuned for our continued coverage of Halo 5, debuting exclusively on the Xbox One on October 27th.
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